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Official Battleships Crossfire League  FAQ
Last reload of the League: Tuesday 18th 2014f February 2014 06:19:17 PM
9546 different players are ranked & spoofchecked on the bot(s): battle-ships.
11439 / 11439 games have been added to the scores. 2250(rescan: 1) / 9546 players have been scanned for clan-memberships. 1292 players have been banned.

Archive:    Season 1    Season 2    Season 3    Season 4    Season 5    Season 6    Season 7    Season 8    Season July 2012    Season August-October 2012    Season November-December 2012    Season January-April 2013    |Season May 2013 - Februar 2014|
Season May 2013 - Februar 2014: |Shuffle closed on 18.02.2014| (Clans)      
Back to Current-League
Shuffle closed on 18.02.2014
Search player:
PlayerGamesWinnerDrawerLoserLeaverKillsDeathsKill / Death ratioAssistsTraderKicksCreepsDodosLootGametimeScores
126phildakota0000000000000000h 00m0.00
127unitedhorses0000000000000000h 00m0.00
128battlebear0000000000000000h 00m0.00
129heythere0000000000000000h 00m0.00
130szalonywiesio0000000000000000h 00m0.00
131altomaximas0000000000000000h 00m0.00
132jamesjames12310000000000000000h 00m0.00
133sebathehunter0000000000000000h 00m0.00
134plopnplops0000000000000000h 00m0.00
135giginek0000000000000000h 00m0.00
136nl_02510000000000000000h 00m0.00
137tollak0000000000000000h 00m0.00
138pjock0000000000000000h 00m0.00
139inzano0000000000000000h 00m0.00
140kanut0000000000000000h 00m0.00
141tridanjul0000000000000000h 00m0.00
14213usta0000000000000000h 00m0.00
143sablej0000000000000000h 00m0.00
144myb310000000000000000h 00m0.00
145k120000000000000000h 00m0.00
146piratesnotdead (Clan 13s)0000000000000000h 00m0.00
147cavaleri0000000000000000h 00m0.00
148dino-man0000000000000000h 00m0.00
149daowic0000000000000000h 00m0.00
150opnow0000000000000000h 00m0.00

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The current season will automatically end and start a new Season on the 1. day of the 10. month at 0:00 UTC+1 (game end time decides).
Please use the Reconnect Tool by Varlock to avoid disconnects. It allows you to reconnect to any game where the connection has been interrupted within 2 minutes!
You can report any abuse, cheating or bugs in the league here.
The basic value is 0 points for the first game. This is modified up or downwards with the following values after each game:
(lost_team_scores/won_team_scores) x (Kills + loot/3000 + Traderscores/4 + Assists/4 + Draw x 0 + Win x 50 - Lose x 20 - Deaths - Leave x 50 - Kickcounter x 10)- Leave x 8
In FFA this is without the teamscores modification. So if a team with low ranked players wins against a team with high ranked players it can get 300% while it only risks to lose 10% of the points. If all players are unranked/not spoofchecked both teams get 100%. Only players with more then -500 points count for teamscores. You only have to spoofcheck once per IP-Block.
Leaves count only as leaves if the mainharbour of the leaver is alive at the moment of the leave and if the leavereason is "has left the game voluntarily", "lagged out (dropped by vote)", "has lost the connection (connection error - ECONNRESET)" or "was automatically dropped after 60 seconds". Other ways out of the game do not count as leave but count as games and (should) count for the stayrate. If you got an instable internet connection then use the reconnect tool.
*Minimum values for each average teamscores is 3. Only teammates with more then -500 points count for the average teamscores. Minimum Result for teamA_scores/teamB_scores is 5, maximum is 75. TeamB is the winning team.

Autoban automatically bans if your stayrate is:
  • less then 35% stay in 3 rounds OR
  • less then 50% stay in 5 rounds OR
  • less then 70% stay in 10 rounds.